Initial concept sketches exploring the visual language and layout for the space shooter interface, focusing on readability and sci-fi aesthetics.
UI design for a 3D space shooter game, featuring concept sketches, Unity implementation, color exploration, crosshair iterations, and menu redesign concepts.
Initial concept sketches exploring the visual language and layout for the space shooter interface, focusing on readability and sci-fi aesthetics.
Progressive implementation in Unity showing the evolution from basic UI layout to colored interfaces and refined crosshair designs.
Space shooter game UI design
Initial concept sketches exploring the visual language and layout for the space shooter interface, focusing on readability and sci-fi aesthetics.
Progressive implementation in Unity showing the evolution from basic UI layout to colored interfaces and refined crosshair designs.